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 Post subject: Re: Borderlands 2 new trailer
PostPosted: Sat Aug 03, 2013 9:16 am 
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You have to refight the warrior in your method, which is time consuming

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Kill one crusader, back off, kill a redeemer, back off, kill an arc node, back off... In the end it tends to be just Magnus hiding in a wood in the corner waiting for Kreoss until he comes too near by accident and Magnus *****slaps the bastard.


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 Post subject: Re: Borderlands 2 new trailer
PostPosted: Sat Aug 03, 2013 3:37 pm 
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D.B. McGoose
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absent wrote:
You have to refight the warrior in your method, which is time consuming

No you don't. That's the whole point. You only have to press the button.

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Attamisk wrote:
I can fight three but it's not terribly comfortable for the person in the back if they're not short.


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 Post subject: Re: Borderlands 2 new trailer
PostPosted: Sat Aug 03, 2013 4:32 pm 
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any time you log into that zone the warrior will spawn, regardless. If you want to try it you can prove it to yourself, but that is the case.

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Kill one crusader, back off, kill a redeemer, back off, kill an arc node, back off... In the end it tends to be just Magnus hiding in a wood in the corner waiting for Kreoss until he comes too near by accident and Magnus *****slaps the bastard.


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 Post subject: Re: Borderlands 2 new trailer
PostPosted: Sat Aug 03, 2013 10:28 pm 
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D.B. McGoose
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absent wrote:
any time you log into that zone the warrior will spawn, regardless. If you want to try it you can prove it to yourself, but that is the case.

No, it isn't. If the active storyline quest is "push the button" he doesn't respawn. The quest coding sets him as downed.

http://www.youtube.com/watch?v=gV9OswJYvto

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Attamisk wrote:
I can fight three but it's not terribly comfortable for the person in the back if they're not short.


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 Post subject: Re: Borderlands 2 new trailer
PostPosted: Sun Aug 04, 2013 8:15 am 
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They must of changed it because in playthrough 2 you had to rekill him, or it could be console dependant

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Kill one crusader, back off, kill a redeemer, back off, kill an arc node, back off... In the end it tends to be just Magnus hiding in a wood in the corner waiting for Kreoss until he comes too near by accident and Magnus *****slaps the bastard.


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 Post subject: Re: Borderlands 2 new trailer
PostPosted: Mon Aug 26, 2013 8:05 pm 
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Sept 3rd Level increase happens. I wont pick it up right away as thats same day as new total war game

http://www.digitaltrends.com/gaming/a-f ... y-harvest/

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Brian G

Terrain Blog - http://carnage4u.blogspot.com/


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 Post subject: Re: Borderlands 2 new trailer
PostPosted: Tue Sep 03, 2013 10:40 pm 
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due to issues outside of my control I won't have my total war game until probably end of next week at the earliest, so I managed to get 2 levels on my commando tonight. Just 9 more to go to max out levels and work on crazy stuff.

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Brian G

Terrain Blog - http://carnage4u.blogspot.com/


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 Post subject: Re: Borderlands 2 new trailer
PostPosted: Fri Sep 06, 2013 2:07 pm 
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not sure if everyone has enough, but here is a list of all active shift codes for Gold Keys and Special items

http://orcz.com/Borderlands_2:_Golden_Key

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Andy W


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 Post subject: Re: Borderlands 2 new trailer
PostPosted: Tue Oct 15, 2013 6:30 pm 
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I have yet to get the latest DLC. Is it the case that the new DLC can only be played at Ultimate VH setting? Cuz my Mechro is 60th level, and the game really seems more like work than fun at this level.


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 Post subject: Re: Borderlands 2 new trailer
PostPosted: Tue Oct 15, 2013 8:18 pm 
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it is meant to be played after you beat the game, so its at least lvl 32ish I think, or lvl 50ish or your level in Ultimate Vault hunter mode.

It is really great though.

if you have a slag item/weapon its not as bad. It is a bit tougher, but SLAG is the key to moving thru the game past lvl 50.

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Brian G

Terrain Blog - http://carnage4u.blogspot.com/


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